CHAPTER 16: Meta-Programs
Introduction and Overview
Meta-programs are perception filters specific to individuals. They are structures and patterns of our mind that determine our thinking and behavior. They influence how we distort, delete, and generalize information.
Meta-programs are usually not conscious to us, but they can become so when we direct our attention to them. This unit is about becoming aware of your meta-programs, recognizing them, and expanding them.
Meta-programs are especially important for:
- Building rapport
- Changing one's perception of the world
- Flexibility in communication
- Modeling top-level behavior patterns
- Considering attitudes and evaluating responses
- Team building
For the different meta-programs, some of the following information is provided: the name of the meta-program and the names of the types it consists of; a description of the characteristics of each type and how to recognize them.
Some classification questions also help with recognition. These questions make it possible to gather information about the corresponding type. Under "recognizing and identifying," you will find what responses help us distinguish the different types.
For many types, a statistical distribution is also provided. However, this should be considered very rough. More precise research studies are still pending. Some language patterns are also provided, which are particularly useful when communicating with the respective type.
Overview of Motivational Characteristics
| Questions | Categories | Pattern Indicators |
|---|---|---|
| Level |
proactive: Active, short, clear sentences reactive: Try, think about, might, wait and see |
|
| What is important to you in your (work)? | Criteria | |
| Why is (criterion) important? (Ask yourself this question three times.) | Direction |
towards: achieve, get, include away from: avoid, exclude, identify problems |
| How do you know you’ve done a good job? | Source |
internal: just know it yourself external: others, facts, figures |
| For what reasons did you choose (your current job)? | Reason |
optional: criteria, choices, opportunities procedural: stories, how and why, no choice, necessity |
| What is the relationship between (your work this year and last year)? | Decision Factors |
sameness: the same, no changes sameness with exceptions: more, better, comparisons difference: difference and sameness with exceptions |
Overview and Characteristics of Information Processing
| Questions | Categories | Pattern Indicators |
|---|---|---|
| Information Size | Detailed: Details, sequences, exact Global: Overview, big picture, arbitrary order |
|
| Direction of Attention | Self: shallow, short, monotone responses Other: lively, expressive, automatic responses |
|
| Describe a project you had difficulties with. | Reaction to Stress | Emotional: reacts with a feeling and stays in the feeling Flexible: reacts with a feeling and then decides whether to stay or not Cognitive: does not react with feelings |
| Describe a work situation that (criterion of the person) was. What did you like about it? | Style Organization |
Independent: alone, I, sole responsibility Involvement: leading role, others are present Cooperative: we, team, shared responsibility People-oriented: focuses on feelings and thoughts, these become part of the task Object-oriented: focuses on tasks, systems, ideas, tools |
| How can you improve your prospects for professional success? How can someone else improve their prospects for professional success? | Rule Structure | My/My: My rules apply to me / My rules apply to you My/-: My rules apply to me / Doesn't matter None/My: I don't know / My rules apply to you My/Your: My rules apply to me / Your rules apply to you |
| How do you recognize that a colleague is doing a good job? How often must someone demonstrate this before you are convinced? | Convincer Channel and Mode | See, Hear, Read, Do Multiple Examples: specify number Automatic: yes in doubt Consistent: constantly new, never convinced Time: specify duration |
Lesson Content
- ➤ Activity Metaprogram: Proactive - Reactive
- ➤ Metaprogram: Direction of Motivation - Carrot or Stick
- ➤ Metaprogram: Source of Motivation
- ➤ Metaprogram: Approach Optional - Procedures
- ➤ Metaprogram: Sameness - Differences
- ➤ Metaprograms of Information Processing
- ➤ Direction of Attention
- ➤ Metaprogram: Stress Response
- ➤ Metaprogram: Work Style
- ➤ Metaprogram: Work Organization
- ➤ Metaprogram: Rule Structure
- ➤ Metaprogram: Convincer Channel Mode
- ➤ Metaprogram: Decision Making
- ➤ Metaprogram: Judging - Perceiving
- ➤ Metaprogram: Reasons (Toward/Away From)
- ➤ Metaprograms of Time
- ➤ Metaprogram: Comparison (Match/Mismatch)
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